Where should, the line be drawn? Should one be drawn at all? I’ve been mulling over these two questions for quite some time now. I’ve seen other outlets out there talk about specific games and I’m sure you’ve all read something close to the subject but as with each previous entry…. here’s my two cents. Oh and my two cents may span a few entries over time, just giving you all fair warning. Well here we go!
Hatred has been a point of conversation in the gaming media recently so I’ll start with that. The game is clearly way over the top, excessive doesn’t really do it justice. The point of the game is to roam the streets and kill innocent people mercilessly. From what I gather there really is no point to the main characters acts of slaughter other than he
“hates humanity” and is looking to carry out a “genocide crusade.” Now this is pretty insane but if we gamers truly believe in our own recent arguments such as video games not actually making people violent, I really don’t see what it is we have to fear from it. Additionally there’s always the slippery slope effect, if we draw a line here saying this is too much then where does it stop? Once we start down that path, what else may become “off-limits”? So, while I don’t quite care for Hatred I do support the decision that was made to put the game back on steam after it was taken down for a time. I won’t linger on Hatred for too long since as I mentioned before, it’s been discussed in much detail lately. I don’t think it went so far as to merit its being taken off steam and clearly there were plenty of gamers out there who thought the same.
Now on the other hand there are games like This War of Mine and Elika’s Escape, which didn’t even turn out to be real but helped paint the picture I’m trying to make with this entry. Both titles were focused on non-combatants in war torn parts of the world. In This game